Commander
Melee support, adv of the warrior(?) class Main utilities are commands - People in the Commander's party gain a buff when commanded - This buff doesn't do anything until they do something specific - For example, attack a specific target, move to a specific place - Reward is increased damage done and reduced damage taken - Allows a player to "shotcall"/raid-lead a bit and give his team bonuses for doing mechanics correctly
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Inquisitor
Melee DPS, adv of the cleric class. Main passive is a damage bonus when healthy. - 20% damage boost at full health, scaling continuously and linearly. - To aid with this, the inquisitor has tools to aid with keeping his health high. Main resource is piety. Each fight begins with full (100) piety, and it goes down and up based on skill usage alone. |
Nicholas PorterMMO-Focused Archives
November 2018
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